NASA Internship
Spring 2024, I worked at NASA Glenn Research Center as a 3D model and texture artist in the Graphics and Visualization Lab (GVIS).
Role
3D Modeling Intern
TOOLS
Blender, Substance 3D Painter, DaVinci Resolve, Unity
TIMELINE
15 Weeks, Spring 2024
3D Modeling Creating original and optimizing existing models for virtual reality (VR) and video visualizations.
Animation Creating stereoscopic animations in Blender to showcase the lab's work.
Video production Storyboarding, animating, and editing video for internal and external use.
Public outreach Presenting efforts to the public at outreach events such as the Total Eclipse Festival 2024.
Created an animation showcasing how generative design is used on the EXCITE project at NASA Goddard. Featured on the NASA Website and in presentations.
Role & Responsibilities Storyboarding and Writer, Animator, Video Editor
Created in collaboration with Research Engineer Ryan McClelland at NASA Goddard.
Learning what to simply or omit for public-facing content
Adapting my 3D workflow to better iterate and collaborate in a professional setting
Understanding the target demographic of our lab's visualizations
Accomplished via participating in 40+ hours of outreach events
I represented NASA and the Graphics and Visualization (GVIS) Lab to the media at the Total Eclipse Festival on television: