NASA Internship

Spring 2024, I worked at NASA Glenn Research Center as a 3D model and texture artist in the Graphics and Visualization Lab (GVIS).

Role

3D Modeling Intern

TOOLS

Blender, Substance 3D Painter, DaVinci Resolve, Unity

TIMELINE

15 Weeks, Spring 2024

3D MODELING
XR
PUBLIC OUTREACH

OVERVIEW

My Role

3D Modeling Creating original and optimizing existing models for virtual reality (VR) and video visualizations.

Animation Creating stereoscopic animations in Blender to showcase the lab's work.

Video production Storyboarding, animating, and editing video for internal and external use.

Public outreach Presenting efforts to the public at outreach events such as the Total Eclipse Festival 2024.

Project Showcase

dhc-7 an aircraft's digital twin
3D MODELING
ANIMATION
ai takes flight informational video
VIDEO PRODUCTION
STORYBOARDING
nasa prop set
3D MODELING
susan model update a optimizing models and creating stereoscopic video
3D MODELING
VIDEO PRODUCTION
ANIMATION

video production

AI Takes Flight Informational Video

Created an animation showcasing how generative design is used on the EXCITE project at NASA Goddard. Featured on the NASA Website and in presentations.

Role & Responsibilities Storyboarding and Writer, Animator, Video Editor

Created in collaboration with Research Engineer Ryan McClelland at NASA Goddard.

reflection

Challenges and Takeaways

media

Television Interviews

I represented NASA and the Graphics and Visualization (GVIS) Lab to the media at the Total Eclipse Festival on television: