15 weeks · co-op no. 1 · spring 2024
NASA Glenn Research Center Internship
3D Modeling Intern, Graphics and Visualization (GVIS) Lab
Spring 2024, I worked at NASA Glenn Research Center as a 3D model and texture artist.
Some of my responsibilities included:
Creating original and optimized existing models for virtual reality (VR) and video visualizations.
Working on informational video production for internal and external use.
Presenting efforts to the public at outreach events such as the Total Eclipse Festival 2024.
Tools used include Adobe Creative Cloud Suite (Substance Painter, Photoshop, Illustrator, Premiere Pro), Blender, DaVinci Resolve, and Unity. Not all work is shown. To learn more about my experience, please contact me. Thanks!
Created an animation showcasing how generative design is used on the EXCITE project at NASA Goddard. Featured on the NASA Website and in presentations.
Writer, Designer, Animator.
Created in collaboration with Research Engineer Ryan McClelland at NASA Goddard.
Learning what to simply or omit for public-facing content
Adapting my 3D workflow to better iterate and collaborate in a professional setting
Understanding the target demographic of our lab's visualizations
Accomplished via participating in 40+ hours of outreach events
I represented NASA and the Graphics and Visualization (GVIS) Lab to the media at the Total Eclipse Festival on television: